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Moving an Ableton project safely: Collect All and Save is only step one

How to collect media, handle plug-ins, render critical tracks, and test an Ableton Live project before sending it.

Portable SSD connected beside a laptop for project transfer and backup

Photo by Samsung Memory on Unsplash

What you need to know

An Ableton Live Set stores references to audio files. Saving the .als file alone can therefore produce a session full of missing media on another computer. Ableton recommends Collect All and Save before transfer.

Put the Set in its own project

Save the Set into a unique Project folder. Choose Collect All and Save, then select the relevant external, Factory Pack, and User Library media. Ableton copies audio and video into the project's collected-samples area and can collect used Max for Live devices.

Copy the entire Project folder, including the Ableton Project Info folder. Zip that folder before upload so its structure stays intact.

Plug-ins require a second plan

Ableton explicitly notes that third-party plug-ins are not copied by Collect All and Save. Record the plug-in name, format, version, and preset state. When the recipient lacks the exact setup, use Bounce, Freeze and Flatten where appropriate, or resampling to provide a rendered track. Keep the editable source in the original session.

Cross-platform transfers need extra care because Audio Units are Mac-only. Ableton says VST and VST3 are the formats that can be compatible across Mac and Windows, provided the same plug-ins are installed and licensed.

Test the package

Move a copy of the zip to a different location, unpack it, and open the Set. Use Live's file manager to find missing media. Compare the test bounce with the approved reference and verify tempo automation, routing, sidechains, and return tracks.

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